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Maya

Week 3: Critiquing Pendulum / Ball with tail / Anticipation and Basic Acting in Animation

Critiquing Pendulum

This week I received critique on my pendulum assignment. It appears I do not have to correct a lot of details. I need to put the chain a bit lower when pendulum stops and add more offset keys in order to make the chain more realistic when it slows down.

Here is the new corrected version.

Pendulum

Ball with tail

We continue to work with offsetting technique and now we are adding anticipation in our animation. Anticipation shows the so-called ‘backstage’ of action, preporation to do something. This principle helps to make more dynamic motion. Our task to practice these two principles was to animate ball with tail. As a reference example, I used squirrel jumps.

Here is my sketch based on the reference.

Ball With Tail Sketch

And this is what I ended with.

Ball With Tail Animation

Anticipation and Basic Acting in Animation

This week we started to learn about acting in animation and what makes this acting believable. In order to make our characters more appealing, we need to give them goal which they want to achieve, personality which will define their actions, and visible thoughts process.

Do you remember juice boxes from the previous week? Well, it is time to start remembering them now because we will turn our inanimate boxes to the real heroes of their story. The case is one of the boxes suddenly wakes up after the fall and understands that it is alive.

Box comes alive

P.S. Golden Poses

Our favorite golden poses are back.

Today’s challege is to show regret emotion.

Here is the reference and my model.

Ref
Golden Pose

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